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Policy Manual
Staff Authority & Conduct

Last updated: March 26, 2026

Staff members are entrusted with additional permissions and tools to help maintain, protect, and support the Lighthouse community. These permissions exist to serve the community — not for personal use, entertainment, or advantage.

Because of this, staff are held to a higher standard of conduct and accountability.


Purpose of Staff Authority

Staff authority is given for three primary purposes:

  • Protection — keeping the community safe and enforcing rules.
  • Support — assisting players with issues, questions, and technical problems.
  • Stability — maintaining a fair, consistent, and playable environment.

At no time should staff authority be used for personal gain, amusement, or to elevate oneself above other members.


Use of Staff Powers

Staff permissions and tools must be used responsibly and with clear purpose.

The following are not permitted:

  • Modifying players (size, abilities, status effects, etc.) without a valid administrative reason and the player’s consent.
  • Creating or distributing overpowered or non-survival items.
  • Using commands or tools “for fun” in a way that impacts other players.
  • Interfering with gameplay without a clear and necessary reason.
  • Applying effects that persist beyond the current session or require cleanup later.

Staff are expected to leave the environment as they found it — stable, fair, and playable for all members.


Creative Mode & World Integrity

Lighthouse operates as a survival-based server. Maintaining the integrity of that experience is essential.

Staff may not use Creative mode or administrative tools to introduce blocks, items, or structures that are not obtainable through normal survival gameplay.

This includes, but is not limited to:

  • Barrier blocks
  • Bedrock or void-based decorative blocks
  • Creative-only items or effects
  • Any structure or element that cannot reasonably be created in survival

Exceptions may only be made for clearly defined and approved purposes (such as spawn areas, infrastructure, or events), and must be:

  • Intentional
  • Limited in scope
  • Clearly separated from normal player gameplay
  • Transparent to the community where appropriate

Staff should avoid creating anything that would cause a reasonable player to question whether the server is truly survival-based.


Player Interaction Boundaries

Staff must exercise their authority with fairness and restraint when interacting with players.

  • Do not use staff abilities to “mess with” or entertain at the expense of players.
  • Do not target players with actions or effects without a valid reason.
  • Do not show favoritism or grant advantages to specific players.
  • Do not insert yourself into gameplay in a way that disrupts or overrides player effort.

All interactions should reinforce trust, fairness, and consistency within the community.


Events and Approved Exceptions

Limited use of staff abilities outside normal gameplay may be appropriate during planned events or community activities.

These uses must follow clear guidelines:

  • Participation must be voluntary.
  • Effects must be temporary and fully reversible.
  • No lasting impact should remain on players or the world.
  • Events should be planned, communicated, and (when appropriate) approved in advance.

“Just for fun” is not a sufficient reason to use staff powers.


Accountability

Staff are expected to model the behavior and standards of the Lighthouse community at all times.

Misuse of staff authority — whether intentional or careless — undermines trust and can negatively impact the entire community.

Violations of this policy may result in:

  • Loss of specific permissions
  • Removal from staff
  • Additional disciplinary action depending on severity

Staff are accountable to Command and to one another. When mistakes happen, they should be acknowledged and corrected promptly.


Guiding Principle

When in doubt, ask:

“Does this serve the community, or just me?”

If the answer is unclear, do not proceed.